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Inspired by the brownstones buildings in New York, I wanted to create them in a modular way increasing the speed and efficiency of my workflow. I did however want to include a few hero assets to give the scene more of a narrative.  

Responsible for all aspects.

Scene rendered in UE4

Tools: Maya, Zbrush, Substance designer, Substance painter,  Unreal 4, and Photoshop

Modular Brownstones

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